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On the Subject of Possible Release Dates and New Info

Re: On the Subject of Possible Release Dates and New Info

Wed Apr 22, 2009 4:35 am

good job Sokal! Nice to see some fresh informations :d

v0ltaren
 
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Re: On the Subject of Possible Release Dates and New Info

Wed Apr 22, 2009 5:14 am

good to hear something atleast :)

I must say as a former rtcw/ET player on a normal competitive level, i also want a new game. But you can make a great game keeping all of the good elements like several had posted earlier, Veil or not, if its gives an option for good tactics and adrenaline pumping gameplay so why not, on the other hand if its makes the game a spamfest so leave it..

If its possible make all features editable in cvars, veil "0", "1", but keep basic stuff like:

Speed, movement, hipshot, strafing, trickjump, etc. Because that is whats making RTCW (ET) the best MP experience i ever had..

Magic76
 
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Re: On the Subject of Possible Release Dates and New Info

Wed Apr 22, 2009 6:12 am

Thanks Sokal!

Shazbuckle
 
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Re: On the Subject of Possible Release Dates and New Info

Wed Apr 22, 2009 1:04 pm

-3 on the last 3 posts. I think Sokal is a fine lad, but admittedly he is a paid puppet, and can only divulge information authorized by id/Raven to share. It's not his fault, and I hope he doesn't take any criticism personally, because he is doing his job as well as he can. But his initial post in this thread said nothing new, gave us nothing new. "When it's done" is acceptable as far as the release goes. The lack of pre-release information is not acceptable, and borders on indifference and arrogance towards this community. Why even have a forum if questions go totally unanswered? I realize some can't (yet); but some can...for example, iron sight in MP, yes or no? At this stage, this should be a rock-solid decision, and be shared. There are others that could be equally easily answered...I won't ask them again, as they are in every other thread. I'm quite frankly tired of asking, getting no responses.

JYDPNS
 
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Re: On the Subject of Possible Release Dates and New Info

Wed Apr 22, 2009 2:33 pm

JYDPNS wrote:-3 on the last 3 posts. I think Sokal is a fine lad, but admittedly he is a paid puppet, and can only divulge information authorized by id/Raven to share. It's not his fault, and I hope he doesn't take any criticism personally, because he is doing his job as well as he can. But his initial post in this thread said nothing new, gave us nothing new. "When it's done" is acceptable as far as the release goes. The lack of pre-release information is not acceptable, and borders on indifference and arrogance towards this community. Why even have a forum if questions go totally unanswered? I realize some can't (yet); but some can...for example, iron sight in MP, yes or no? At this stage, this should be a rock-solid decision, and be shared. There are others that could be equally easily answered...I won't ask them again, as they are in every other thread. I'm quite frankly tired of asking, getting no responses.


I understand the frustration JYDPNS. As a long-time gamer, I’ve wanted to know everything about my favorite games as soon as they were announced. Once I started at id, it was quite a shock to me to see how quickly things can change during the development process. Before my time here they were talking about making Wolfenstein something closer to an open-world experience, but that didn’t happen because it didn’t feel like a Wolfenstein game. It is true that there is a schedule in terms of releasing content to fans as part of a marketing and PR strategy, but at id we always try to release final information.

Game development is a very long and ever-changing process. We play all aspects of the game here at id and at Raven, suggest things that need to be changed and play it again. Something that may seem functional one day may need to be changed, removed, or expanded upon the next, and often something we discarded before may be back. We want this game to be an evolution, so we aren’t making re-hashes of the older games, but we still want you pick this up and know it is a Wolfenstein game.

I assure you that there is no arrogance on our end towards this community. We make games for the fans, so without you guys there would be no id. As I said in the original post, part of my job is to make sure that you all have a voice. You are not yelling at a brick wall, we are listening.

Also, the forums have helped a lot in terms of making decisions in the development process. All of those threads that have listed suggestions of what players would like to see have been, and are still being discussed over here. I keep the lists close at hand when we have design meetings.

Again, once more things are set in stone, the answers will come. We're working hard on making sure that's sooner rather than later.

Sokal
Community Manager
 
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Re: On the Subject of Possible Release Dates and New Info

Wed Apr 22, 2009 3:20 pm

Back when I used to play World of Warcraft, one of the things that I really liked was the transparency of their developing process. They would put up test servers before each new patch to the game, and let people try them out. During this they would periodically release new test versions on to the servers. The community could wait and see what new ideas they were testing out before they went live.

Yes, sometimes people were disappointed when a proposed change went through. Yes, there were people who made a big deal out of something that was imbalanced and would obviously never go live. That's just how it goes. Overall the test servers provided invaluable feedback and fueled informative discussion about the proposed change and made for an overall better final product, while helping the audience to feel involved.

I realize that the test servers were more like a "beta" of sorts, and the wolf multiplayer is not at a beta stage yet, but I think that a transparent development process would be amazing. Not only would it be interesting to see how a game is made, but you could get feedback during the game development from a wider range of people. Saying that you "don't want to disappoint us with changes that might not happen," or you "don't want us judging an unfinished project" are really not valid arguments.

There are some downsides to this concept though, so a company that decided to do it would have to be wary. Unlike a focus group that tests a game in a professional setting, the internet community doesn't always "know what it wants." If the team wanted to gain feedback via the internet they would have to be careful to sift through the comments in order to find valuable ones. If you have ever read the WoW test forums you would know what this looks like. Many posts are just people whining, although there are other posts that give valuable insight into the proposed changes.

One extremely good idea that the WoW team started recently was having someone on the development team also work as a community manager. Unlike the regular community managers (much like Sokal) whose job it was to interact with the community via forums, Ghostcrawler (as he was known) would regularly post on the boards about which ideas the dev team was bouncing around, what they wanted to work on in the future, and what his plans were for the game. It is frustrating for us right now because Sokal is not allowed to release any information because he is simply a CM. The people on WoW boards love Ghostcrawler because it is such a novel idea to have someone from the dev team talk to YOU. It made the community's opinions feel valid, and it gave them a glimpse inside the development process. All in all it was a very good move from Blizzard.

Just to add, I know you, Sokal, personally have no control over this, and I know that it is NOT standard practice for developers to do this. I just think that it would be really interesting if somewhere along the line, a development team did take this approach to designing a game. I think it would be very interesting. As someone who is really interested in game design, I would love to be able to follow the game as it goes from concept to finished project. Unfortunately, as someone who is not directly involved with the team, and in a rather closed industry like the video games industry, this is mostly not possible.

Torrent
 
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Re: On the Subject of Possible Release Dates and New Info

Wed Apr 22, 2009 3:36 pm

JYDPNS wrote:-3 on the last 3 posts. I think Sokal is a fine lad, but admittedly he is a paid puppet, and can only divulge information authorized by id/Raven to share. It's not his fault, and I hope he doesn't take any criticism personally, because he is doing his job as well as he can. But his initial post in this thread said nothing new, gave us nothing new. "When it's done" is acceptable as far as the release goes. The lack of pre-release information is not acceptable, and borders on indifference and arrogance towards this community. Why even have a forum if questions go totally unanswered? I realize some can't (yet); but some can...for example, iron sight in MP, yes or no? At this stage, this should be a rock-solid decision, and be shared. There are others that could be equally easily answered...I won't ask them again, as they are in every other thread. I'm quite frankly tired of asking, getting no responses.



-3? I Was one of those 3 you mean :P

If you read between the lines what sokal sad in the opening post

sokal wrote: As of right now, the multiplayer is changing a lot. Endrant, Raven and id are throwing ideas back and forth and trying new things to see what works and what doesn't. The gameplay in Wolfenstein is giving all of us a chance to experiment with the multiplayer and find what feels like the best fit for the series. Since it is changing so often


I atleast interpret that, as they maybe have listen to us?, what is there else to change?

Speculating as all of us!

Magic76
 
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Re: On the Subject of Possible Release Dates and New Info

Wed Apr 22, 2009 3:37 pm

Thanks for the post Sokal.

JBRAA
 
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Re: On the Subject of Possible Release Dates and New Info

Wed Apr 22, 2009 4:12 pm

cant wait for wolfenstein !

Last edited by hollywood on Wed Apr 22, 2009 5:37 pm, edited 1 time in total.
hollywood
 
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Re: On the Subject of Possible Release Dates and New Info

Wed Apr 22, 2009 5:02 pm

Ok this may be harsch ...

Its simple . There are like 10000 ppl out there who want the game beeing
a "success". They want to help. Look at Open Source ...

Instead of dealing with the frustration USE the mighty brains of
Guys with no real life ... ^^

I think this is a different way of making a game.

Instead of developing a game for the ppl,
develope the game WITH the ppl ...
That way you cant fail ...

greets

ZerHaKKeR
 
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